Welcome back to Chris’s Gameplay Iteration Corner! As usual when I show up here, we’re talking about improvements to gameplay systems.
One of our major goals at the moment is fleshing out some of the less-interesting buildings in the game. Improvements to the pub are in-progress as of the latest build, the chapel and naturalist office have improvements planned, and a major overhaul has gone into the building we’ll be talking about today – the humble Mine!