Dredmor beta 0.8 just hit the internet. Those of you with updaters, should feel free to download it. We’ll probably be releasing the next round of beta invites after 0.9 – or at least this is the current plan. The OS X build is up; the Win32 build will follow later this evening, once I get home from the office.
There are ninety-one issues between 0.8 and 0.9 as a result of our beta testing sessions. Most of these things are trivial, but a few of them are going to be nasty. The sheer number alone is pretty intimidating; however, those of you who want to witness true beta testing horror should go find Peter Molyneux’s talk from Develop 2010: at one point, Fable II hit over 60,000 bugs. If we only have 91, we’re sitting pretty.