I assure you, these words were uttered in perfectly reasonable game development discussions. For entertainment purposes, I have stripped them all of context. (Hmm, maybe this would more appropriately be called the “zany game-development with Nicholas quotes file”.)
Let us begin:
1.
Nicholas: Oh, it’s used to indicate the presence of an oiled character
Nicholas: monster, rather.
Nicholas: although I suppose if the player gets oiled, that is a possibility as well.