All posts tagged with "please don’t ask about the holiday christmas party"

The Prestige (Menu)

Every great blog post consists of three parts.

Whenever Nicholas talks just imagine Lord Palmerstoke.

Whenever Nicholas talks just imagine Lord Palmerstoke.

The first part is called “the pledge.” The blog author, working on behalf of the programming department, asks you to see a perfectly ordinary game. It has some quirks; it has some issues. Some of these issues are things that we are cleaning up this month as part of ongoing patch-work. In particular, I have spent most of this week so far adding the ability for buildings and modules to be removed and destroyed, and for zones to be removed and destroyed. (As part of this, farms are going to have a set up menu similar to those for buildings.)

The second part is called “the turn.” In this part of the blogpost, we mention that we finally figured out what’s going on with the Mac build and why it was throwing Lua errors all the time. This has been fixed, and will be pushed to the experimental build for further testing, once the next experimental revision goes up. We will also quickly note that Linux support is coming along as well – we are now mainly waiting on the additional work to get it building over here and not just on Ryan’s machine, but I think we now have all the pieces. Again, we’re sorry this is taking so long, for those of you on alternate operating systems.

The third part of the blog post is called the Prestige Menu.

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