With David taking a quick getaway vacation, and Micah off recovering from not doing anything in academia recently, Daniel and I are quietly holding the fort. By quietly, I mean “stirring up trouble.”
As you may have read, we sent out several builds of Clockwork Empires to various parties recently. Six such parties, in fact. Of these six parties, three of them were able to play the game, and three of them were not. This is what happens when you take code that runs very nicely on your office machine (Windows 7, a Lot Of RAM, a fairly recent video card of Good Quality and Character by NVIDIA, with a Fan Attached To It) and try to run it on somebody else’s machine (Windows XP laptop, 1 gig of RAM, and the video card driver is actually just Bonzai Buddy.)