All posts tagged with "Daniel was lost in time and space and needs to correctly fill out the workday missed in the Gaslamp vacation tracker spreadsheet in the internal wiki under the column marked “Other”"

Foxes & Fences

Welcome back readers! Don’t be too distracted by all the cute animals – the most important point will be our comprehensive simulation of the economic transformation of the frontier enabled by the advent of industrialized production of barbed-wire fences. But first, one of the fascinating new additions to Clockwork Empires is this fox:

FoxDrama

The new Clockwork Empires engine enables a visual fidelity and realism never before possible in indie games. These are all rendered in real-time in Maya but will totally actually be in the game once Nicholas is done with the entrenching system.

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